# tezi redowe sa zadyljitelni za rabotesht isapnp.conf # isapnp shte predupredi w sluchaj na hardware-en konflikt # (DEBUG) (READPORT 0x0203) (ISOLATE PRESERVE) (IDENTIFY *) (VERBOSITY 2) (CONFLICT (IO FATAL)(IRQ FATAL)(DMA FATAL)(MEM FATAL)) # or WARNING # ANSI string -->ESS ES1869 Plug and Play AudioDrive<-- # tozi device e za "native" poddryjka na kartata, moje bi shte raboti i bez nego # zashtoto w primera puskame kartata kato soundblaster a ne kato ESS1869 (CONFIGURE ESS0003/-1 (LD 0 (IO 0 (SIZE 8) (BASE 0x0800)) (NAME "ESS0003/-1[0]{ESS ES1869 Plug and Play AudioDrive}") (ACT Y) )) # 0x220 e SoundBlaster 0x388 e midi(opl3) a 0x330 e MPU-401 # dwete dma-ta gi polzwa SB device-a za 8 i 8+8 bitowi transferi # irq-to se polzwa ot SB device-a (CONFIGURE ESS0003/-1 (LD 1 (DMA 0 (CHANNEL 1)) (DMA 1 (CHANNEL 0)) (INT 0 (IRQ 5 (MODE +E))) (IO 0 (SIZE 16) (BASE 0x0220)) (IO 1 (SIZE 4) (BASE 0x0388)) (IO 2 (SIZE 2) (BASE 0x0330)) (NAME "ESS0003/-1[1]{ESS ES1869 Plug and Play AudioDrive}") (ACT Y) )) # towa do kolkoto pomnq e za joystick port-a (CONFIGURE ESS0003/-1 (LD 2 (IO 0 (SIZE 1) (BASE 0x0201)) (NAME "ESS0003/-1[2]{ESS ES1869 Plug and Play AudioDrive}") (ACT Y) )) # bez tozi red prosto si zabiwate wsichki ISA PnP ustrojstwa :) (WAITFORKEY)